![]() ![]() Writing for Nintendo Life, Ollie Reynolds described Mighty Goose as a "visual treat" with "slick gunplay" and "excellent" enemy designs. However, Rudek described the performance, pixel art, and soundtrack as "solid", and believed that the base and menus were presented well. Jordan Rudek of Nintendo World Report wrote that the game made a "good impression", but felt that the "repetitive" gameplay and "lacking" arsenal made the game a "tough recommendation". He believed that there could be "bits of frustration" due to the placing of the checkpoints. However, Musgrave felt that the game was "too slight for its own good", but wrote that it ended "where it needs to". He praised the pixel art, calling it "excellent". TouchArcade's Shaun Musgrave called Mighty Goose "fun" and a "real run-and-gun treat while it lasts". Reviewers from Famitsu gave Mighty Goose scores of 9, 8, 8, and 8. Mighty Goose received "mixed or average" reviews, according to review aggregator Metacritic. The levels could be unlocked after completing Mighty Goose's campaign. The update was planned to release in Q1 2022. In January 2022, a trailer was released for an update that would add a water-themed stage to the game. In November, Mighty Goose was one of 17 games to receive Xbox Touch Controls. Mighty Goose was added to Xbox Game Pass on September 30. ![]() Mighty Goose launched on June 5 for PlayStation 4, PlayStation 5, Xbox One, Switch, and PC. Mighty Goose was announced in September 2020 for PC, PlayStation 4, Xbox One, and Switch, and was scheduled to release in 2021. ![]() Lems was unaware that Untitled Goose Game was in development, stating that he was "facing a dilemma" on whether to change the character. One of the characters was a goose wearing power armor. The character of Mighty Goose was created from Lems' character sketches in a Moleskine-style book. A level from the game, where Mighty Goose has to jump from vehicle to vehicle in a convoy, took inspiration from Mad Max. The core of Mighty Goose took inspiration from Metal Slug. It took 1.5 more years to complete the game's development. A QA team and composer were hired, and the developers signed with Playism. Lems worked on the game alone for around half a year, and met MP2 Games, who would offer to port the game to consoles. The game's development took two years, and overlapped Kunai's development by a year. Mighty Goose was developed by Richard Lems, who previously worked on Kunai, an action platformer. The player can revisit stages to improve performance and earn higher rankings. Mighty Goose can perform a dodge roll that allows them to avoid damage. Some areas may task the player with activating a switch to open a door. When the Mighty Meter is full, it can be activated, making Mighty Goose deal more damage and become invincible. The Mighty Meter fills up as Mighty Goose attacks enemies. Special attacks can be unlocked, such as summoning minions, or instantly filling the player's Mighty Meter. Shooting downwards allows Mighty Goose to hover for a short amount of time. These weapons have a limited amount of ammunition. Mighty Goose can pick up special weapons such as a machine gun, a shotgun, a rocket launcher, and a tesla coil. Īt the start of each level, Mighty Goose is equipped with an arm cannon. The companions can be controlled by AI or a second player. Players can bring companions into each level. The player can also select a secondary weapon. The player can activate various abilities to aid them in battle, such as the ability to increase their movement. Coins can be used to purchase weapons and vehicles. Enemies can drop coins and healing items. Mighty Goose can take four hits before dying. ![]() The game can be played in local cooperative mode. Mighty Goose follows Mighty Goose chasing after a villain known as the Void King. Mighty Goose fires a shotgun at a group of enemies. Mighty Goose received mixed reviews from critics. The game took inspiration from Metal Slug, and an in-game level took inspiration from Mad Max. The team later hired a composer, QA team, and signed with Playism. Richard Lems worked on the game alone for around half a year, and MP2 Games ported Mighty Goose to consoles. The game follows Mighty Goose, a bounty hunter travelling across the galaxy to defeat the Void King.ĭevelopment of Mighty Goose took two years, and overlapped the development of a game called Kunai. It was released for Windows, macOS, Linux, PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series X/S. Mighty Goose is a run and gun video game developed by Blastmode and published by Playism. ![]()
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